Back in the 90s, Command and Conquer stood out as a fabulous real time strategy game that was revolutionizing video games. Then Warcraft II: Tides of Darkness released and changed everything. It wasn’t the last time its development studio named Blizzard would step into an existing genre and alter it forever with mesmerizing gameplay. No, this time it was the first.
It has been a mixed bag as of late for Activision Blizzard. Purchased by Microsoft, the company that managed to somehow fumble away the gargantuan success of Overwatch is trying to re-find its footing. That’s not an easy task given that even when it has tried to remaster its classic hits, it often has shown itself incapable. The most glaring example is Warcraft 3 Reforged… a title that not only remade the game into an unplayable disaster, but also took a fifteen-year-old title and forced a mandatory update that destroyed it forever. Imagine if Nintendo somehow was able to put out an update that destroyed every copy of Super Mario 64 in existence, made it unplayable, and then never fixed it because it was “too hard”. Yeah, that’s the level of failure Blizzard pulled with Warcraft 3 Reforged.
My god, what have you done Blizzard? The company is facing mass revolt from the community following Warcraft 3 Reforged’s disaster of a launch that goes as far as retroactively tarnishing the original game by merging the two versions together. https://t.co/51QN9Au3Zq
— Yong Yea (@YongYea) January 30, 2020
Not all has been terrible, however. Blizzard has managed to put out a very well received remaster of the original Starcraft. They mostly performed well when they recreated Diablo II. Now, they’re ready to pull the trigger on perhaps the single most important game for their early days: Warcraft II. One big problem for the studio, however… this comes from a simpler time, and it might not be so great to revisit it today. The audio lines are still amazing, but many of the RTS mainstays had not yet been invented. Graphic constraints for early 90s computers meant that the game didn’t fill the entire screen. How does that get translated into 1080p or 4K?
Happy Sunday folks. I’m playing some Warcraft II tonight. This was the second RTS I played back in the day. The first being Dune II. At any rate I love Warcraft II, and it’s still as fun to play today as it was back then!#RETROGAMING #videogames #computergames pic.twitter.com/7SAE6U3OHC
— BeardedSonOfNel (@BeardedSonOfNel) January 14, 2024
However the project turns out, it appears to already be in Alpha Stage according to Bounding into Comics:
The supposed existence of this remaster was first brought to light courtesy of user Anshlun on the World of Warcraft centric WowHead forums.
Sharing a number of high resolution logos and graphics related to the project, Anshlun explained that he discovered these assets thanks to Blizzard having recently “pushed an update to their CDNs [Content Delivery Networks] that includes a new title, Warcraft II: Remastered Internal Alpha.“
— Ryan Pearson, Bounding into Comics
This time around, let’s hope Blizzard gets it right. At least with Warcraft II, it seems very difficult for them to manage to go back and ruin the game retroactively with forced online updates. After all, Warcraft II was back in the LAN days, just at the dawn of the internet. It doesn’t seem possible Blizzard can go back and ruin copies that people might still own. And that’s a good thing.
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