Following Cyberpunk 2077’s unprecedented comeback, CDPR has become a more confident entity. The studio has also begun production on The Witcher 4, outlining ambitions to reshape the RPG genre as we know it.
However, the team is still aware of its big missteps from 2020. As per CDPR, the mistakes made during Cyberpunk 2077’s development will not be repeated, and for this reason, the team has even considered a PC-only release for The Witcher 4.
Why it matters: CDPR’s biggest platform is PC, and its games are also best played on modern PC hardware.
The Witcher 4 Is Currently CDPR’s Biggest Priority
Speaking to Eurogamer, the studio’s vice president of technology discussed the importance of optimizing for consoles. The studio hopes to do The Witcher 4 justice on consoles as opposed to starting work on the platform much later in development.
According to Charles Tremblay, CDPR has even considered a PC-only launch to give console optimization as much time as possible. This was said in reference to Larian’s approach of launching Baldur’s Gate 3 on PS5 and Xbox Series S|X after the PC version.
It’s something we discussed, but we’re not 100 percent sure.
-Charles Tremblay
He went on to say that something like this seems unlikely for The Witcher 4, but as more and more platforms begin to show up in the industry, CDPR might not support everything from the get-go in the coming years.
Elsewhere, the team addressed how it plans to handle marketing for its next AAA release. As per joint CEO Michal Nowakowski, CDPR will focus on a campaign that lasts around a year to two. Therefore, fans should see the gaming arriving within two years of its full reveal.
Geralt May Return For The Next Entry In Some Capacity
CDPR’s comments on the platform are interesting since this approach is not rare in the industry. A major team like Rockstar is perhaps the biggest example of a studio relying on a set number of platforms at release, with GTA 6 confirmed to be skipping PC in 2025. The game could take as many as two years to ship on PC.
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