The Elder Scrolls Oblivion Remastered is official and will be revealed later today. Fans have already received a small glimpse at the project over the last week, but many have expressed skepticism over Virtuos’ take on the game’s art direction.
Fortunately, a few additional details regarding the project have emerged ahead of the official reveal. Virtuos states that recreating the feeling of nostalgia is its biggest focus with the project, something that fans will likely be glad to learn.
Why it matters: Virtuos’ approach to this remaster appears to have struck the perfect balance between keeping the original structure of an iconic title and modernizing it.

An interview from last year has resurfaced following the leaks regarding Virtuos’ latest project.
According to design director Nicolas Roginski, the team mainly aims to capture the nostalgia of games when working on a re-release. This is important since players tend to look back on their favorites with rose-tinted glasses.
Essentially, Virtuos intends to match the experience that fans recall as opposed to the core experience that the game offers. The approach can be particularly helpful for games like Elder Scrolls Oblivion, which may seem dated by today’s standards.
To produce a quality remake, we aim at recreating the ‘feeling of memory,’ not the actual memory.
-Nicolas Roginski
This approach entails adhering to the game’s original vision while making necessary improvements to uplift the entire experience.

It is important to note that these comments were made before The Elder Scrolls Oblivion Remastered was officially known, but given the scale of the project, they are likely referencing this very title.
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