Honor Among Thieves Magic This Dungeons & Dragons spell could fix one character’s lacking magic class in Dungeons & Dragons: Honor Among Thieves 2. Despite its positive reception from audiences, updates on the Dungeons & Dragons sequel from Paramount have been minimal. The initial film’s disappointing box office of $208 million could be a factor, but its strong Rotten Tomatoes scores from both audiences and critics speak to not only the film’s strong storytelling but the eagerness to see where that story goes in future installments.

Honor Among Thieves 2 has the potential to showcase more of the tabletop games’ fascinating world and characters. The first film already laid out and referenced so many of the parts of it audiences love, including the deeply laid out magic system. Even so, that magic system could grow alongside the characters in the sequel film. A particularly great spell from the game could feature a new kind of damage that was ignored in the previous movie, adding even more magic to Honor Among Thieves 2: Vicious Mockery.

Vicious Mockery Would Be A Great Spell To Feature In Honor Among Thieves 2

Owlbear Honor Among Thieves

Honor Among Thieves 2 should feature Vicious Mockery as it is a great way to add to the spellcasting lore and create some strong comedic moments. Honor Among Thieves limited its spellcasters’ abilities to only wielding more classic fantasy spells. Lightning and Polymorph are just two examples of this and, while it made the first movie visually stunning, continuing that trend would limit the visuals in fight scenes. Vicious Mockery could introduce psychic damage from D&D to the film’s universe, which would amplify the visuals as the first film did not include those kinds of spells.

Having an enemy get hurt or even defeated by a simple insult would add great levels of levity to any battle and keep the light tone from the original film.

enemy, giving them a disadvantage. Including it would not only give the film a new kind of visual to play with, but also create some great comedic moments. Having an enemy get hurt or even defeated by a simple insult would add great levels of levity to any battle and keep the light tone from the original film. Introducing Vicious Mockery would also be an easy way for Honor Among Thieves 2 to fix one character’s lack of magic from the first installment.

How Using Vicious Mockery Could Fix Edgin’s Lack Of Magic In The D&D Sequel

Edgin’s Use Of Vicious Mockery Could Introduce A New Angle For His Arc

honor-among-thieves-edgin-bard Edgin Darvis in Dungeons and Dragons Honor Among Thieves. Honor Among Thieves Kira Edgin honor-among-thieves-doric-justice-edgin-holga
honor among thieves xenk edgin holga doric simon
honor-among-thieves-edgin-bard Edgin Darvis in Dungeons and Dragons Honor Among Thieves. Honor Among Thieves Kira Edgin honor-among-thieves-doric-justice-edgin-holga honor among thieves xenk edgin holga doric simon

Edgin (Chris Pine) could use Vicious Mockery in Honor Among Thieves 2, unlocking his magical abilities after his strong emotional arc in the first film. Edgin’s bardic abilities in Honor Among Thieves were limited to his musical prowess and charisma, ignoring the class’s spellcasting. Vicious Mockery is a bard cantrip that takes advantage of the class’s quick wit, so having Edgin use it would make sense for his character’s personality and be an easy way for him to discover his newfound magic.

Edgin’s emotional arc in the original film allowed him to let go of his guilt, letting him truly connect with his party and daughter. Having done that emotional work, Edgin could discover his magical abilities, adding a new angle to his ongoing character journey. Vicious Mockery would be an easy spell to start with, as Edgin could master it before learning other bardic spells from fellow bards or other kinds of castors whose knowledge crosses over. This would give the party a new edge in Dungeons & Dragons: Honor Among Thieves 2 and allow the character to grow further alongside his family.